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SEE LIST OF ALL THE SPORTS BETTING SIGNS/SYMBOLS AND MEANINGS

Meaning of 1X2 in betting

1 means the home team wins

X means the teams draw

2 means the away team wins 

Meaning of 1st HT 1X2.

1 means considering only the goals scored during the 1st HT the home team wins

X means considering only the goals scored during the 1st HT the two teams draw

2 means considering only the goals scored during the 1st HT the away team wins

Meaning of 2nd HT 1X2.

1 means considering only the goals scored during the 2nd HT the home team wins

X means considering only the goals scored during the 2nd HT the two teams draw

2 means considering only the goals scored during the 2nd HT the away team wins

Meaning of Double Chance (DC).

1X means at the end of the match the home team wins or draws

X2 means at the end of the match the away team wins or draws

12 means at the end of the match the home team wins or the away team wins 

1st HT Double Chance.
1X means considering only the goals scored during the 1st HT the home team wins or draws

X2 means considering only the goals scored during the 1st HT the away team wins or draws

12 means considering only the goals scored during the 1st HT the home team wins or the away team wins 

Meaning of 2nd HT Double Chance
You have to predict the outcome of the second half time of the match, without

1X means considering only the goals scored during the 2nd HT the home team wins or draws

X2 means considering only the goals scored during the 2nd HT the away team wins or draws

12 means considering only the goals scored during the 2nd HT the home team wins or the away team wins

Meaning of Draw No Bet (DNB).
You have to predict which team will win the match. If the teams draw the selection will be void and will not be included in the computation of a possible bonus. 

Meaning of 1st HT Draw No Bet.
You have to predict which team will be winning at the end of the 1st HT. If during the 1st HT the two teams score the same amount of goals the selection will be void and it will not be included in the computation of a possible bonus. 

Meaning of 2nd HT Draw No Bet.
You have to predict which team will be winning at the end of the 2nd HT, without considering the goals scored during the 1st HT. If during the 2nd HT the two teams score the same amount of goals the selection will be void and it will not be included in the computation of a possible bonus. 

Meaning of Goal Goal / No Goal (GG/NG). 
There are two possible outcomes: GG (both teams score at least one goal each during the whole match), NG (one or both the teams do not score any goal during the whole match). 

Meaning of 1st HT Goal Goal / No Goal.
There are two possible outcomes: GG (both teams score at least one goal each during the first half time of the match), NG (one or both the teams do not score any goal during the first half time of the match). 

Meaning of 2nd HT Goal Goal / No Goal.
There are two possible outcomes: GG (both teams score at least one goal each during the second half time of the match), NG (one or both the teams do not score any goal during the second half time of the match). 

Meaning of Odd/Even.
You have to predict if the number of goals scored during the entire match is going to be odd or even. A 0-0 result is considered even. 

Meaning of 1st HT Odd/Even.
You have to predict if the number of goals scored during the first half time of the match is going to be odd or even. A 0-0 result is considered even. 

Meaning of 2nd HT Odd/Even.
You have to predict if the number of goals scored during the second half time of the match is going to be odd or even. A 0-0 result is considered even. 

Meaning of Odd/Even Home.
You have to predict if the number of goals scored by the home team during the entire match is going to be odd or even. If the home team does not score any goal the winning selection is even. 

Meaning of Odd/Even Away.
You have to predict if the number of goals scored by the away team during the entire match is going to be odd or even. If the away team does not score any goal the winning selection is even. 

Meaning of Score/No Score.
You have to predict if the selected team (home team or away team) will score any goal during the entire match. 

Meaning of 1st HT Score/No Score. 
You have to predict if the selected team (home team or away team) will score any goal during the first half time of the match. 

Meaning of 2nd HT Score/No Score. 
You have to predict if the selected team (home team or away team) will score any goal during the second half time of the match. 

Meaning of Number of Goals. 
You have to predict the exact number of goals that will be scored during the entire match. 

Meaning of Total Goals.
You have to predict the number of goals that will be scored during the entire match choosing among the ranges offered. There are three possible outcomes: 0-1, 2-3, 4 or more. 

Meaning of 1st HT Total Goals.
You have to predict the number of goals that will be scored during the first half time of the match choosing among the alternatives offered. 

Meaning of 2nd HT Total Goals.
You have to predict the number of goals that will be scored during the second half time of the match choosing among the alternatives offered. 

Meaning of Total Goals Home.
You have to predict the number of goals that will be scored by the home team during the whole match choosing among the alternatives offered. 

Meaning of Total Goals Away.
You have to predict the number of goals that will be scored by the away team during the whole match choosing among the alternatives offered. 

Meaning of Correct Score. 
You have to predict the correct score of the entire match. 

Meaning of 1st HT Correct Score.
You have to predict the correct score of the first half time of the match. 

Meaning of 2nd HT Correct Score.
You have to predict the correct score of the second half time of the match, without considering the goals scored during the first half time.

Meaning of Multi Goal
You have to predict the number of goals scored during the match based on different ranges offered by Bet9ja. There are 13 ranges, between 1 and 6 goals and a selection for 7 or more, 1 – 3 goals, 1 – 4 goals, 2 – 3 goals, 2 – 4 goals. In the event of no goal scored, all the bets will be lost. This means the minimum number of goals to be scored and the maximum number of goals to be scored.

Meaning of Half Time / Full Time. 
You have to predict the outcome of the 1st half time of the match together with the outcome of the entire match. 

Meaning of HT More Goals. 
You have to predict in which half time will be scored more goals. There are three possible outcomes: 1 HT (during the first half time will be scored more goals), 2 HT (during the second half time will be scored more goals) and X HT (during the first and the second half time will be scored the same amount of goals). 

Meaning of Home Win to Nil.
You have to predict whether or not the home team will win conceding any goal to his opponent. There are two possible outcomes: Yes (the home team wins without conceding any goal) and No (any other outcome). 

Meaning of Away Win to Nil.
You have to predict whether or not the away team will win conceding any goal to his opponent. There are two possible outcomes: Yes (the away team wins without conceding any goal) and No (any other outcome). 

Meaning of Winning Margin Home.
You have to predict the margin of victory of the home team choosing among the alternatives offered. The margin of victory is computed subtracting to the amount of goals scored by the home team the amount of goals scored by the away team. 

Meaning of Winning Margin Away.
You have to predict the margin of victory of the away team choosing among the alternatives offered. The margin of victory is computed subtracting to the amount of goals scored by the away team the amount of goals scored by the home team. 

Meaning of Penalty Yes/No.
You have to predict if at least one penalty will be assigned during the match. The outcome of this bet typology is based on the scheduled minutes of play plus injury time. Overtimes and penalty shoot outs will not affect the outcome of the bet. 

Meaning of Correct Score Corner.
You have to predict the correct score of corner kicks performed during the match. Only corners performed during Regular Time will be considered valid. Any corners performed during Extra Time will not be considered valid.
 
Meaning of Goal/No Goal (2 goals)
If both teams score at least two goals, the eventual outcome is GOAL.
If at least one of the two teams does not score at least two goals, the outcome is NOGOAL. 

Meaning of Kick Off 
One must predict which team will kick off at the beginning of the match 

Meaning of Half with First Goal 
If the first goal is scored in the First Half, the outcome will be 1
If the first goal is scored in the Second Half, the outcome will be 2
If no goal will be scored (0-0), the outcome will be X 

Meaning of Last Team to Score 
If the last goal of the game is scored by the home team, the outcome is 1. If the last goal of the game is scored by the away team, the outcome is    2. If no goal is scored (0-0), the outcome is X 

Meaning of Home Win Both Halves
If the home team wins both halves, the winning outcome is YES. In all other cases the winning outcome is NO
NB: The two halves will be considered as independent between each other, for example at the end of the first half, the score is 2-0 and the final result is 3-1 then the result of the first half is 2-0 and the result of the second is 1-1. 

Meaning of Away Win both Halves. 
If the away team wins both halves, the winning outcome is YES
In all other cases the winning outcome is NO
NB: The two halves will be considered as independent between each other, for example at the end of the first half, the score is 2-0 and the final result is 3-1 then the result of the first half is 2-0 and the result of the second is 1-1. 

Meaning of Home win either half.
If the home team wins at least one half, the outcome will be YES 
In all the other cases, the outcome will be NO 
NB: The two halves will be considered as independent between each other, for example at the end of the first half, the score is 2-0 and the final result is 3-1 then the result of the first half is 2-0 and the result of the second is 1-1. 

Meaning of Away win either half.
If the away team wins at least one half, the outcome will be YES 
In all the other cases, the outcome will be NO 
NB: The two halves will be considered as independent between each other, for example at the end of the first half, the score is 2-0 and the final result is 3-1 then the result of the first half is 2-0 and the result of the second is 1-1. 

Meaning of 1X2 – First 5 Minutes
You have to predict the outcome of the first five (5) minutes. There are 3 possible outcomes:

1 (the home team wins),

X (the teams draw),

2 (the away team wins). Events must happen between 0:00 and 04:59 to be classed in the first 5 minutes.


Meaning of 1X2 – First 10 Minutes
You have to predict the outcome of the first ten (10) minutes. There are 3 possible outcomes:

1 (the home team wins),

X (the teams draw),

2 (the away team wins). Events must happen between 0:00 and 09:59 to be classed in the first 10 minutes.

Meaning of 1X2 – First 15 Minutes
You have to predict the outcome of the first fifteen (15) minutes. There are 3 possible outcomes:

1 (the home team wins),

X (the teams draw),

2 (the away team wins). Events must happen between 0:00 and 14:59 to be classed in the first 15 minutes.

Meaning of 1X2 – First 20 Minutes
You have to predict the outcome of the first twenty (20) minutes. There are 3 possible outcomes:

1 (the home team wins),

X (the teams draw),

2 (the away team wins). Events must happen between 0:00 and 19:59 to be classed in the first 20 minutes.

Meaning of 1X2 – First 30 Minutes
You have to predict the outcome of the first thirty (30) minutes. There are 3 possible outcomes:

1 (the home team wins),

X (the teams draw),

2 (the away team wins). Events must happen between 0:00 and 29:59 to be classed in the first 30 minutes.

Meaning of 1X2 – First 60 Minutes
You have to predict the outcome of the first sixty (60) minutes. There are 3 possible outcomes:

1 (the home team wins),

X (the teams draw),

2 (the away team wins). Events must happen between 0:00 and 59:59 to be classed in the first 60 minutes.

Meaning of Score 5 Min
You have to predict whether a goal will be scored in the first 5 minutes of the match. (0:00 - 4:59)

Meaning of Score 10 Min
You have to predict whether a goal will be scored in the first 10 minutes of the match. (0:00 - 9:59)

Score 15 Min
You have to predict whether a goal will be scored in the first 15 minutes of the match. (0:00 - 14:59)

Score 20 Min
You have to predict whether a goal will be scored in the first 20 minutes of the match. (0:00 - 19:59)

Meaning of Score 30 Min
You have to predict whether a goal will be scored in the first 30 minutes of the match. (0:00 - 29:59)

Meaning of 1st Offside
You have to predict which team will be caught offside first in the match. If neither team is caught offside, all selections will be void.

Meaning of 1X2 & GG/NG.
You have to predict together if the final result of the match will be 1, X or 2 and if both teams will score at least one goal each during the whole match (GG) or one or both the teams do not score any goal during the whole match (NG). The bet offers six possible outcomes: 1&GG, X&GG, 2&GG, 1&NG, X&NG e 2&NG.

Meaning of Matchflow.
You have to predict together if the final result of the match will be 1, X or 2 and which team will score the first goal of the match. The bet offers seven possible outcomes:
1-1st goal & home
1-1st goal & draw
1-1st goal & away
2-1st goal & home
2-1st goal & draw
2-1st goal & away.
None Goal (0-0).

Meaning of HT COMBO (1X2 + O/U 1.5).
You need to predict the outcome of the First Half  together with the number of goals scored during the First Half of the match by considering the indicated spread. Six outcomes are possible:

1&Over 1.5= Home team wins and more than 2 goals are scored;
X&Over 1.5= The match ends in a draw and more than 2 goals are scored;
2&Over 1.5= Away team wins and more than 2 goals are scored;
1&Under 1.5= Home team wins and less than 2 goals are scored;
X&Under 1.5= The match ends in a draw and less than 2 goals are scored;
2&Under 1.5= Away team wins and less than 2 goals are scored.

Meaning of 1X2 + GG. 
You have to predict if both teams score and the outcome of the match. Six possible outcomes are offered:

1&GG=The home team will win and both teams will score;
X&GG=The teams will draw and both teams will score;
2&GG=The away team will win and both teams will score;
1&NG=The home team will win and at least one team won't score;
X&NG=The teams will draw and at least one team won't score;
2&NG=The away team will win and at least one team won't score.

Meaning of 1X2 HT & GG/NG HT. 
You have to predict the outcome of the first half and if both teams score in first half. Six possible outcomes are offered:

1 HT & GG=The home team will win the first half and both teams will score in the first half;
X HT & GG=The teams will draw the first half and both teams will score in the first half;
2 HT & GG=The away team will win the first half and both teams will score in the first half;
1 HT & NG=The home team will win the first half and at least one team won't score in the first half;
X HT & NG=The teams will draw the first half and at least one team won't score in the first half;
2 HT & NG=The away team will win the first half and at least one team won't score in the first half.

GG + O/U2.5
You have to predict if both teams score together with the number of goals scored during the match by considering a 2.5 spread. Four outcomes are possible:

GG&Under 2.5=Both teams will score and less than 3 goals are scored;
GG&Over 2.5=Both teams will score and more than 2 goals are scored;
NG&Under 2.5=One or both teams will not score and less than 3 goals are scored;
NG&Over 2.5=One or both teams will not score and more than 2 goals are scored.

Meaning of DC & O/U
You have to predict the outcome of the match with 3 possible double chance outcomes (1X, 12 & X2) and whether the total amount of goals will be over or under the stated number

Meaning of DC & GG/NG
You have to predict the outcome of the match with 3 possible double chance outcomes (1X, 12 & X2) and whether the both teams will score in the match or not.

Meaning of HT DC & GG/NG
You have to predict the outcome of the 1st half with 3 possible double chance outcomes (1X, 12 & X2) and whether the both teams will score or not in the 1st half only.

Meaning of 2HT DC & GG/NG
You have to predict the outcome of the 2nd half with 3 possible double chance outcomes (1X, 12 & X2) and whether the both teams will score or not in the 2nd half only.

Meaning of DC Combo
You have to predict the double chance result of the match combined with the other offered possibilities. Both outcomes must occur for the selection to be a winner. Options available are:

1X & GG = Home win or draw FT result & both teams score in the match
1X & NG = Home win or draw FT result & one or neither teams score in the match
X2 & GG = Away win or draw FT result & both teams score in the match
X2 & NG = Away win or draw FT result & one or neither teams score in the match
12 & GG = Home win or Away win & both teams score in the match
12 & NG = Home win or Away win & one or neither teams score in the match

1X & 2-3G = Home win or draw FT result and 2 or 3 goals scored in the match
X2 & 2-3G = Away win or draw FT result and 2 or 3 goals scored in the match 
12 & 2-3G = Home win or Away win and 2 or 3 goals scored in the match

Meaning of Chance Mix
You have to predict the winning outcome of the match OR whether both, one or nether teams will score in the match. Only one prediction has to occer for the bet to be a winner. Options available are:

1 or GG = Either home team win or both teams score in the match
X or GG = Either the match finishes a draw or both teams score in the match
2 or GG = Either away team win or both teams score in the match
1 or NG = Either home team win or one or neither teams score in the match
X or NG = Either the match finishes a draw or one or neither teams score in the match
2 or NG = Either away team win or one or neither teams score in the match

Meaning of GG & NG 1H/2H
You have to predict the correct combination of whether both teams will score in the first half and second half. Yes and No options are available.

GGGG Y = Wins if both teams score in both halves of the match
GGGG N = Wins if both teams do not score in both halves of the match
GGNG Y = Wins if both teams score in the 1st half and only one or neither teams score in the 2nd half
GGNG N = Wins if either only one or neither team scores in the 1st half OR both teams score in the 2nd half
NGGG Y = Wins if only one or neither team scores in the 1st half and both teams score in the 2nd half
NGGG N = Wins if either both teams score in the 1st half or only one OR neither team scores in the 2nd half
NGNG Y = Wins if only one or neither teams score in both the 1st & 2nd half
NGNG N = Wins if both teams score in either half of the match

Meaning of Chance Mix & Goal Totals
You have to predict either the winning outcome of the match or whether the total amount of goals is over or under the given number. Only one outcome needs to occur for the bet to be a winner.
Bet with six outcomes (1 or Ov, X or Ov, 2 or Ov, 1 or Un, X or Un, 2 or Un). This market is offered with different totals:
Ch Mix 1.5
Ch Mix 2.5
Ch Mix 3.5
 

Meaning of Total 1H/2H
Bet on on the amount of goals to be scored in both the 1st half & 2nd half. Possible outcomes are:

1+&1+ Y = One or more goals to be scored in both halves independently
2+&2+ Y = Two or more goals to be scored in both halves independently
3+&3+ Y = Three or more goals to be scored in both halves independently

1+&1+ N = One or more goals NOT to be scored in both halves independently
1+&1+ N = One or more goals NOT to be scored in both halves independently
1+&1+ N = One or more goals NOT to be scored in both halves independently

1-&1- Y = One or less goals to be scored in both halves independently
2-&2- Y = Two or less goals to be scored in both halves independently
3-&3- Y = Three or less goals to be scored in both halves independently

1-&1- N = One or less goals NOT to be scored in both halves independently
2-&2- N = Two or less goals NOT to be scored in both halves independently
3-&3- N = Three or less goals NOT to be scored in both halves independently

Other variations are offered. A minus symbol refers to the number of goals named or fewer, a plus symbol refers to the number of goals named or more. Y indicates you're predicting the number of goals selected will occur, N indicates you're predicting the number of goals selected will NOT occur. eg.

3+ & 1+ Y = You're predicting there will be 3 or more goals in the first half and 1 or more goals in the second half
3- & 2- N = You're predicting there won't be 3 or less goals scored in the 1st half and 2 or less goals scored in the 2nd half.

Meaning of Team to Score.
You have to predict which team will score during regular time. There are four possible outcomes;

  1. Only Home – only home team will score at least a goal
  2. Only Away – only away team will score at least a goal
  3. Both Teams – both teams will score at least a goal
  4. None – None of the teams will score a goal.

Meaning of Highest Scoring Half.
You have to predict in which half time will be scored more goals. There are three possible outcomes: 1st (during the first half time will be scored more goals), 2nd (during the second half time will be scored more goals) and Equal (during the first and the second half time will be scored the same amount of goals).

Meaning of Clean Sheet Home/Away.

Teams clean sheet means betting on a team to prevent the other team from scoring a goal. Yes or No in the match.

Clean sheet Home Team “Yes” – If the Away team does not score a goal, the bet is a winner.

Clean sheet Home Team “No” –If the Away team does score a goal, the bet is a winner.

Clean sheet Away Team “Yes” – If the Home team does not score a goal, the bet is a winner.

Clean sheet Away Team “No” – If the Home team does score a goal, the bet is a winner.

Own goals count to the team credited with the goal.

Meaning of Home No Bet (HNB).
You have to predict if the away team will win the match or if the match will end in draw. If the home team will win the match, the bet will be declared void and will not be included in the computation of a possible bonus.

Meaning of Away No Bet (ANB).
You have to predict if the home team will win the match or if the match will end in draw. If the away team will win the match, the bet will be declared void and will not be included in the computation of a possible bonus.

Meaning of Correct Score 1st Half Time & Final Correct Score (HT/FT CS).
You have to predict together the correct score of first half time and the correct score of the entire match. The selection “4Plus” includes 4 or more goals scored (e.g. 2-2, 3-1, 3-2,…).

Meaning of Extratime (Yes/No).
You need to predict whether extra time will be played or not. There are two selections to choose from; YES – there will be extratime or NO – there won’t be extratime in the match. In case the match is not played or suspended, all bets will be voided.

Meaning of 1X2 –  First 5 Minutes.
You have to predict the outcome of the first five (5) minutes. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins). Events must happen between 0:00 and 04:59 to be classed in the first 5 minutes. Official reports of the leagues organizing the events will be used to determine the correct outcome.

Meaning of Over/Under (spread).
You have to predict if the total number of goals scored during the entire match will be over or under the spread indicated.
Depending on the spread proposed it is possible to make a distinction between "Classic Over/Under" (0.5, 1.5, 2.5, 3.5 and 4.5), "Integer Over/Under" (1, 2, 3 and 4) and "Fractional Over/Under" (0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25, 3.75, 4.25 and 4.75).

Meaning of "Classic Over/Under" (0.5, 1.5, 2.5, 3.5 and 4.5). If the amount of goals scored is lower than the spread the winning selection is "Under". If the amount of goals scored is higher than the spread the winning selection is "Over".
"Integer Over/Under" (1, 2, 3 and 4). If the amount of goals scored is lower than the spread the winning selection is "Under". If the amount of goals scored is higher than the spread the winning selection is "Over". If the amount of goals scored coincides with the spread the stake is refunded.

 Meaning of "Fractional Over/Under" (0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25, 3.75, 4.25 and 4.75). The spread is split in two spreads, the first obtained adding 0.25 and the second obtained taking away 0.25. Consequently there are two forecasts, each with a stake of half the total amount wagered.
Example:
Milan - Fiorentina; Over 0,75; Odd: 1.3; Stake: 100 Kshs
The two forecasts are:
1st: "Over 0.75" - 0.25 = "Over 0.50" with 50 Kshs bet on it.
2nd: "Over 0.75" + 0.25 = "Over 1" with 50 Kshs bet on it.
If no goals are scored both forecasts are wrong and the bet is lost.
If one goal is scored the forecast "Over 0.5" is correct and paid according to the related odd [50*1.3], while the forecast "Over 1" is refunded because the spread coincides with the amount of goals.
If 2 or more goals are scored both the forecast are correct and paid according to the related odd [(50*1.3) + (50*1.3)]. 

Meaning of 1st HT Over/Under (spread).
The functioning is the same of the Over/Under, but only goals scored during the first half time of the match are considered. 

Meaning of 2nd HT Over/Under (spread).
The functioning is the same of the Over/Under, but only goals scored during the second half time of the match are considered. 

Meaning of Over/Under Home (spread).
The functioning is the same of the Over/Under, but only goals scored by the home team are considered. 

Meaning of Over/Under Away (spread). 
The functioning is the same of the Over/Under, but only goals scored by the away team are considered. 

Meaning of Types of Bets - Over/Under
Score 1X2 & Total Goals O/U
Bet with six outcomes (1&O, 1&U, X&O, X&U, 2&O, 2&U) proposed in four different modules independent of each other:
1X2 & O/U 1.5
1X2 & O/U 2.5
1X2 & O/U 3.5
1X2 & O/U 4.5

One must predict contemporaneously the result 1X2 and the O/U according to the selected spread.

In the case of choosing the bet 1X2 & O/U 3.5:
The outcome 1&O wins and the result is 1 with  Over 3.5 (es. 3-1)
The outcome 1&U wins and the result is 1 with Under 3.5 (es. 2-0)
The outcome X&O wins and the result is X with Over 3.5 (es.2-2)
The outcome X&O wins and the result is X with Under 3.5 (es.1-1)
The outcome 2&O wins and the result is 2  with Over 3.5 (es.2-4)
The outcome 2&O wins and the result is 2  with Under 3.5 (es.0-1) 

Meaning of Over/Under Home (spread) HT
The function of this type of bet is the same as Over/Under but only the goals scored by the home team during the first half will be considered. 

Meaning of Over/Under Home (spread) 2T
The function of this type of bet is the same as Over/Under but only the goals scored by the home team during the second half will be considered. 

Meaning of Over/Under Away (spread) HT
The function of this type of bet is the same as Over/Under but only the goals scored by the away team during the first half will be considered. 

Meaning of Over/Under Away (spread) 2T
The function of this type of bet is the same as Over/Under but only the goals scored by the away team during the second half will be considered.

Meaning of Both halves over 1.5
You must predict if the total number of goals scored by both teams is a minimum of 2 goals during each half of the match.

Meaning of Both halves under 1.5
You must predict if the total number of goals scored by both teams is maximum of 1 goal during each half of the match.

Meaning of 1X2 Handicap

When betting with a traditional handicap, points or goals are subtracted from the favourite team. If you bet on the stronger team, it will need to perform better than the handicap for you to win your bet (the handicap will be preceded by the sign “-“and on the website, the favourite team will be coloured in RED). The handicap will in fact be subtracted from its final score. Please note that the betting options are 1, X and 2, and that the standard 90 minutes play time has to be completed.

Example:

Everton - Liverpool (-1), with Liverpool as favorite team, handicap “-1”. The betting options are 1=you bet on Everton; x=you bet on a draw; 2=you bet on Liverpool.

1: wins if the match is a draw or Everton wins (ex. Everton – Liverpool: 1-0 or 1-1)

X: wins if Everton loses with a score difference of 1 goal (ex. Everton – Liverpool: 0-1 or 1-2)

2: wins if Liverpool wins with a score difference of at least 2 goals (ex. Everton – Liverpool: 0-2, or 1-3)

Meaning of Handicap – Alternative Result.
You have to predict the final result of the match taking in consideration the handicap in brackets. For example, (0:1) indicates that the AWAY team has one goal advantage, as for (1:0) indicates that the HOME team has one goal advantage.

Bet Types available on this market:
1H (0:1): The home team will win the match with 2 or more goals difference
XH (0:1): The home team will win the match with 1 goal difference
2H (0:1): The away team will win the match or will draw
1H (0:2): The home team will win the match with 3 or more goals difference
XH (0:2): The home team will win the match with 2 goal difference
2H (0:2): The away team will win the match, will draw, or will lose with 1 goal difference
1H (0:3): The home team will win the match with 4 or more goals difference
XH (0:3): The home team will win the match with 3 goal difference
2H (0:3): The away team will win the match, will draw, or will lose with 1 or 2 goals difference
1H (1:0): The home team will win the match or will draw
XH (1:0): The away team will win the match with 1 goal difference
2H (1:0): The away team will win the match with 2 or more goals difference
1H (2:0): The home team will win the match, will draw, or will lose with 1 goal difference
XH (2:0): The away team will win the match with 2 goal difference
2H (2:0): The away team will win the match with 3 or more goals difference
1H (3:0): The home team will win the match, will draw, or will lose with 1, or 2 goals difference
XH (3:0): The away team will win the match with 3 goal difference
2H (3:0): The away team will win the match with 4 or more goals difference

Meaning of 1st HT 1X2 Handicap (spread).
The functioning is the same of the basic 1X2 Handicap, but only goals scored during the first half time of the match are considered. 

Meaning of 2nd HT 1X2 Handicap (spread).
The functioning is the same of the basic 1X2 Handicap, but only goals scored during the second half time of the match are considered.


Meaning of Asian Handicap (spread).
When wagering an Asian Handicap it is not possible to bet on a draw. Depending on the spread proposed it is possible to make a distinction between "Classic Asian Handicap" (+/- 0.5, 1.5, 2.5 and 3.5), "Integer Asian Handicap" (+/- 1, 2, 3 and 4) and "Fractional Asian Handicap" (+/- 0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25 and 3.75).
"Classic Asian Handicap" (+/- 0.5, 1.5, 2.5 and 3.5).
You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection. The spread can be positive or negative and is ALWAYS assigned to the HOME team; the spread is therefore added to or subtracted from the score of the home team. The handicap is displayed as follows: Example for a NEGATIVE spread: (H. -0.50). Example for a POSITIVE spread: (H.0.50).
"Integer Asian Handicap" (+/- 1, 2, 3 and 4).
You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection. The spread can be POSITIVE (e.g. (H. 1.00)) or NEGATIVE (e.g. (H. -1.00)) and is ALWAYS assigned to the HOME team. If by adding or subtracting the spread from the score of the HOME team the match ends in a draw, the stake is refunded.
"Fractional Asian Handicap" (+/- 0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25 and 3.75).
You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection.
The handicap, whether positive or negative will always be assigned to the home team.
When the handicap is negative (for example -1), a goal is subtracted from the home team.
When the handicap is positive (for example 1), a goal is added to the home team.
Consequently there are two forecasts, each with a stake of half the total amount wagered. If both the forecasts are wrong the entire amount staked is lost. If both the forecasts are correct the bet is winning for the entire amount staked. If considering one of the two spreads the match ends in a draw and considering the second spread the bet is won, the bet will be won with half the amount staked, while the other half will be refunded. If considering one of the two spreads the match ends in a draw and considering the second spread the bet is lost, half of the stake is refunded, while the other half is lost.
Example:
Spain - Switzerland; 1 AH (-1.25); Odd: 1.4; Stake: 100 Kshs
The two forecasts are:
1st: "-1.25" - 0.25 = "1 AH (-1.5)" with 50 Kshs bet on it.
2nd: "-1.25" + 0.25 = "1 AH (-1)" with 50 Kshs bet on it.
- If Spain wins with a margin of two goals (2-0, 3-1, 4-2, etc.) => the bet is won.
- If Spain wins with a margin of one goal (1-0, 2-1, 3-2, etc.) => Half of the stake is lost, because considering the spread -1.5 the bet is lost, while considering the spread -1 the match ends in a draw and therefore the other half of the stake is refunded.
- If the match ends in a draw or Spain loses => the bet is lost.


Meaning of Winner.
You have to predict the winner of the given tournament.

Meaning of HH to Qualify.
You have to predict which of the two teams indicated will pass the given qualifying phase or play-off round.

Meaning of Home scores in both Half Times
You have to predict If the home team will score in both first and second half time of the match. The bet offers two possible outcomes: Yes (home team will score in both half times); No (home team will not score in both half times).

Meaning of Away scores in both Half Times
You have to predict If the away team will score in both first and second half time of the match. The bet offers two possible outcomes: Yes (away team will score in both half times); No (away team will not score in both half times).

Meaning of Highest Scoring Half Home/Away.
You have to predict in which half time will be scored more home/away goals. There are three possible outcomes: 1st (during the first half time will be scored more home/away goals), 2nd (during the second half time will be scored more home/away goals) and Equal (during the first and the second half time will be scored the same amount of goals by home/away team).



In relation to friendly matches; if a friendly match is played in a traditional format (eg. two halves) then bets will be settled based on the full time result not including extra-time or penalties. An exception to this rule would be if the odds offered were incorrect and based on a different time period. (eg if odds offered were based on 2x45min halves and only 2x30min halves were played). In these cases, we reserve the right to void any market.
If a friendly is played over 3 or 4 periods, we reserve the right to void the match, however the full time result not including extra-time or penalties will be settled only if odds offered were correct. Any bets on 1st & 2nd half will be made void. As above, we reserve the right to void any market if the odds offered are based on settlement of a different match time.

Meaning of SOCCER SPECIALS


The bet typologies of the category "Football (Soccer) Specials" may be related to one single match or to different matches. (The outcome of the bet is based on the result at the end of the regular playing time including injury time. Unless otherwise specified for certain bet typologies, overtime and the following penalty shootout do not affect the outcome of the bet.) Unless otherwise stated, when a special bet is based on different matches and at least one of them is deemed void, also the special bet will be considered void.


The outcome of a special bet is based on the results published on the official website of the related event or competition.

Meaning of Head to Head (HH). 
You have to predict which team will achieve the best position in the given competition or will pass the tournament stage specified. There are 2 possible outcomes: 1 HH (the first team achieves the best position or passes the tournament stage), 2 HH (the second team achieves the best position or passes the tournament stage). The outcome of this bet typology is based on regular times, overtimes and penalty shootouts. 

Meaning of Which Team to Kick Off.
You have to predict which team will be awarded the kick off of the match. 

Meaning of 1st Corner. 
You have to predict which team will be awarded the first corner of the match. Three possible outcomes: 1 (the home team is awarded the first corner of the match), X (no corners are awarded during the match) and 2 (the away team is awarded the first corner of the match). 

Meaning of 1st HT 1st Corner.
You have to predict which team will be awarded the first corner of the first half time of the match. Three possible outcomes: 1 (the home team is awarded the first corner of the 1st HT), X (no corners are awarded during the 1st HT) and 2 (the away team is awarded the first corner of the 1st HT). 

Meaning of 2nd HT 1st Corner.
You have to predict which team will be awarded the first corner of the second half time of the match. Three possible outcomes: 1 (the home team is awarded the first corner of the 2nd HT), X (no corners are awarded during the 2nd HT) and 2 (the away team is awarded the first corner of the 2nd HT). 

Meaning of More Corners.
You have to predict which team will be awarded more corners during the match. Three possible outcomes: 1 (the home team is awarded more corners), X (the two teams are awarded the same amount of corners) and 2 (the away team is awarded more corners). 
Penalties, Fouls, Cards, Offsides. 
The same bet typologies available for the Corner Kicks apply with the same mechanism to penalties, fouls, yellow cards, red cards and offside. 

Meaning of Most Possession
You have to predict whether the selected team will have a greater ball possession than the specified spread.

Meaning of Red Card (Yes/No).
You have to predict if one or more players will be sent off during the match, including overtime (if the expulsion is decreed during the interval, the same will be considered valid for the update). Do not consider valid for the bets update possible expulsions decreed to: 1) players not on the pitch; 2) team members that are not players (e.g. masseurs, team manager,etc);3) players who are on the bench (whether they took part in the match or they stayed on the bench for the entire match). 

Meaning of 1st Goalscorer.
Predict whether the selected player will score the first goal of the match. If the player is on the pitch anytime before the first goal, the bet is valid. if the selected player enters the match after the first goal has been scored, the bet is void. If the selected player does not score the first goal and is replaced by a substitute, the bet is a loser. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of Anytime Scorer YES/NO.
You have to predict that the selected player will score at least one goal during the match. There are two possible outcomes, YES (the selected player will score at least one goal in the match) and NO (the player will not score a goal in the match). The selected player must start the match or the bet will be voided. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of 2 or More.
You predict that the selected player will score at least two goals during the match. If the player you have selected does not take part to the match the bet is void. If the player takes part in the game, and does not score at least two goals the bet is lost independently from the final result of the match. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of 3 or More.
You predict that the selected player will score at least three goals during the match. If the player you have selected does not take part to the match the bet is void. If the player takes part in the game, and does not score at least three goals the bet is lost independently from the final result of the match. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of Last Scorer.
You predict that the selected player will score the last goal of the match. If the player you have selected is not included in the team the bet is void. If the selected player does not score any goals during the match, the bet is lost, even if he was replaced by another player before the last goal has been scored. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of Anytime Scorer - 1st Half YES/NO
You have to predict that the selected player will score at least one goal during the 1st half. There are two possible outcomes, YES (the selected player will score at least one goal in the 1st half) and NO (the player will not score a goal in the 1st half).  If the player you have selected does not start the match the bet is void. If the player starts the game, and does not score any goal the bet is lost independently from the final result of the match. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of Anytime Scorer - 2nd Half YES/NO
You have to predict that the selected player will score at least one goal during the 2nd half. There are two possible outcomes, YES (the selected player will score at least one goal in the 2nd half) and NO (the player will not score a goal in the 2nd half).  If the player you have selected is not on the pitch at the start of the 2nd half, the bet is void. If the player starts the 2nd half, and does not score any goals the bet is lost independently from the final result of the match. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of Anytime Scorer & 1X2 Combo
You have to predict a player to score anytime in the match plus predict the final result of the game combined. Your selected player must start the match, otherwise the selection is void. 90 mins only, extra time does not count. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of Anytime scorer & Correct Score Combo
You have to predict a player to score anytime in the match plus predict the exact final score of the game combined. Your selected player must start the match, otherwise the selection is void. 90 mins only, extra time does not count. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of Anytime Goal Player Minutes
You have to predict the minute interval that your selected player will score a goal.
eg. if your bet is 0-15mins and your player scores between 0.00 - 14.59 on the match clock, your bet will be a winner.
If your player does not start the match the selection will be void. 90 minutes only, extra time does not count. Goals subsequently awarded to a different player after the completion of the match do not count for settlement purposes.

Meaning of Goalscorer Score/No Score.
There are two possible outcomes:
-Score Yes: You have to predict that the selected player will score at least one goal during the match.
-Score No: You have to predict that the selected player won't score any goal during the match.
In both cases this bet typology is valid if the player you have selected is first string.
If the player you have selected is not included in the team or enters the match after the kick-start the bet is void.

Meaning of Players 1X2
You need to predict which player will score more goals during the match. If both players score the same number of goals, the winning selection will be X. The bet is valid only if both players take part in the match from the first minute, otherwise it will be declared void.

Meaning of Players 1X2 - Anytime 1st Half
You have to predict which player will score the most goals during the first half. If both players score the same number of goals during the first half, the winning selection will be X. The bet is only valid if both players participate in the game from the first minute, otherwise it will be declared void.

Meaning of Players 1X2 - Anytime 2nd Half
You have to predict which player will score more goals during the second half. If both players score the same number of goals during the second half, the winning selection will be X. The bet is only valid if both players taking part in the second half from the first minute, otherwise it will be declared void.

Meaning of
Players - Groups

You have to predict the player who will score more goals amongst those available in the selected group. In case two or more players score the same number of goals, the winner will be the player who scored first. This bet type considers the effective minute of the match and not the date of the match. The bet is valid only if ALL players take part in their respective matches from the first minute, otherwise it will be declared void.

Meaning of First Goal Method - Players
Bet on the type of goal the selected player will score. The goal scored MUST be the first goal of the match. Bets are valid only if the selected player starts the match.
Shot - goal must be scored from after contact with any part of the leg. Goals scored from direct free kicks or penalties DO NOT count as 'shots'.
Free Kick - goal must be scored directly from the free kick. Deflected shots count provided the free kick taker is awarded the goal. This bet also includes goals scored directly from a corner kick.
Penalty - goal must be scored directly from a penalty with the penalty takeras named scorer.
Own Goal - goal must be declared as an own goal
Header - goal must be scored with the last touch from the head.
No goal - Selected player fails to score

Meaning of First Goal Method
Shot - goal must be scored from after contact with any part of the leg. Goals scored from direct free kicks or penalties DO NOT count as 'shots'.
Free Kick - goal must be scored directly from the free kick. Deflected shots count provided the free kick taker is awarded the goal. This bet also includes goals scored directly from a corner kick.
Penalty - goal must be scored directly from a penalty with the penalty takeras named scorer.
Own Goal - goal must be declared as an own goal
Header - goal must be scored with the last touch from the head.
No goal - no goal in the match.

Meaning of Last Goal Method
Free Kick - goal must be scored directly from the free kick. Deflected shots count provided the free kick taker is awarded the goal. This bet also includes goals scored directly from a corner kick.
Penalty - goal must be scored directly from a penalty with the penalty takeras named scorer.
Own Goal - goal must be declared as an own goal
Header - goal must be scored with the last touch from the head.
No goal - no goal in the match.

Meaning of Tris Winning
You need to predict that all three players selected will score at least one goal during the selected date. All named players must take part for the bet to be valid.

Meaning of Tris Wrong
You need to predict that none of the three players selected will score any goal during the selected day. All named players must take part for the bet to be valid.

Meaning of First Goalscorer - Time Of Goal
You need to predict which minute the first goal will be scored by the selected player.

Meaning of Anytime Goalscorer - Time Of Goal
You need to predict which minute the selected player will score.

Meaning of Time of First Goal.
You have to predict in which minute will be scored the first goal of the match. A goal scored at the minute 10 and one second belongs to the 11th minute. A goal scored at the minute 20 and one second belongs to the 21st and so on. 

Meaning of Minute Of First Penalty
Bet on whether the first penalty in the match will be awarded during the selected time period.

Meaning of Fouls Over/Under
You have to predict whether the total amount of fouls in the match will be over or under the spread offered. The competition official website will be used to confirm results.

Meaning of 1X2 Fouls
You have to predict which team will commit the most fouls in the match. The competition official website will be used to confirm results.

Meaning of Fouls Odd/Even
You have to predict whether the total amount of fouls committed in the match will be an odd or even number. The competition official website will be used to confirm results.

Meaning of Offside Over/Under
You have to predict whether the total amount of offsides in the match will be over or under the spread offered. The competition official website will be used to confirm results.

Meaning of Offside 1X2
You have to predict which team will commit the most offsides in the match. The competition official website will be used to confirm results.

Meaning of Offside Odd/Even
You have to predict whether the total amount of offsides committed in the match will be an odd or even number. The competition official website will be used to confirm results.

Meaning of Shots Over/Under
You have to predict whether the total amount of shots in the match will be over or under the spread offered. The competition official website will be used to confirm results.

Meaning of Shots 1X2
You have to predict which team will have the most shots in the match. The competition official website will be used to confirm results.

Meaning of Shots Odd/Even
You have to predict whether the total amount of shots in the match will be an odd or even number. The competition official website will be used to confirm results.

Meaning of To Start The Match
Bet on which of the selected players will be in the starting line-up of the named match. If your selected player does not start the match, the bet is a loser.

Meaning of Total Corners (spread).
You have to predict if the total number of corner kicks performed during the entire match will be over, under or exactly the same as the spread indicated. For example, the bet Corners <10 on the match Arsenal - Liverpool will be winning if the amount of corners performed will not exceed 9. 

Meaning of Over/Under Corners (spread) 2 ways. 
You have to predict if the total number of corners performed during the entire match will be over or under the spread indicated. Depending on the spread proposed it is possible to make a distinction between "Classic Over/Under" (10.5, 11.5, 12.5, etc.) and "Integer Over/Under" (7, 8, 9, etc.).
"Classic Over/Under". If the amount of corners performed is lower than the spread the winning selection is "Under". If the amount of corners performed is higher than the spread the winning selection is "Over".
"Integer Over/Under". If the amount of corners performed is lower than the spread the winning selection is "Under". If the amount of corners performed is higher than the spread the winning selection is "Over". If the amount of corners performed coincides with the spread the stake is refunded. 

Meaning of Over/Under Corners (spread) 3 ways.
You have to predict if the total number of corners performed during the entire match will be over, under or equal ("=") to the spread indicated.
If the amount of corners performed is lower than the spread the winning selection is "Under". If the amount of corners performed is higher than the spread the winning selection is "Over". If the amount of corners performed is equal to the spread the winning selection is "=".

Meaning of Odd/Even Corner
You have to predict if the number of Corner during the entire match will be odd or even.

Meaning of 1X2 Handicap Corners (spread).
You have to predict the outcome of the entire match in terms of corner kicks, considering the handicap (spread) specified in the selection. The handicap can be assigned to the home team or to the away team.
hen the handicap is assigned to the Home team there are the following three possible outcomes:

Meaning of 1 H Corners (-spread). Subtracting the spread to the corners of the home team the latter will perform more corners than the away team. E.g. the bet 1 H Corners (-1) on the event Arsenal - Liverpool will be winning if Arsenal performs at least 2 corners more than Liverpool.

Meaning of X H Corners (+spread). Adding the spread to the corners of the away team the two teams perform the same amount of corners. E.g. the bet X H Corners (+1) on the event Arsenal - Liverpool will be winning if Arsenal performs exactly one corner more than Liverpool.

Meaning of 2 H Corners (+spread). Adding the spread to the corners of the away team the latter will perform more corners than the home team. E.g. the bet 2 H Corners (+1) on the event Arsenal - Liverpool will be winning if Arsenal performs the same amount of or less corners than Liverpool.
When the handicap is assigned to the Away team there are the following three possible outcomes:

Meaning of 1 H Corners (+spread). Adding the spread to the corners of the home team the latter will perform more corners than the away team. E.g. the bet 1 H Corners (+1) on the event Arsenal - Liverpool will be winning if Liverpool performs the same amount of or less corners than Arsenal.

Meaning of X H Corners (-spread). Subtracting the spread to the corners of the away team two teams perform the same amount of corners. E.g. the bet X H Corners (-1) on the event Arsenal - Liverpool will be winning if Liverpool performs exactly one corner more than Arsenal.

Meaning of 2 H Corners (-spread). Subtracting the spread to the corners of the away team the latter will perform more corners than the home team. E.g. the bet 2 H Corners (-1) on the event Arsenal - Liverpool on the event Arsenal - Liverpool will be winning if Liverpool performs at least 2 corners more than Arsenal. 

Meaning of HTH Corners (spread).
You have to predict if the difference between the number of corners (plus the spread indicated) will be positive or negative. Depending on the spread proposed it is possible to make a distinction between "Classic HTH Corners" (1.5, -2.5, +0.5, etc.) and "Integer HTH Corners" (-1, +2, -3, etc.).
Classic HTH Corners. If the amount of corners performed plus the spread is positive, the winning selection is "1". If the amount of corners performed plus the spread is negative, the winning selection is "2".
Example:
the bet 1 HH Corners (-2,5) on the event Arsenal - Liverpool will be winning if Arsenal performs at least 3 corners more than Liverpool.
Integer HTH Corners. If the amount of corners performed plus the spread is positive, the winning selection is "1". If the amount of corners performed plus the spread is negative, the winning selection is "2".If the amount of corners performed plus the spread equals zero, the bet is refunded.
Example:
the bet 1 HH Corners (+1) on the event Arsenal - Liverpool will be winning if Liverpool performs at least 2 corners more than Arsenal. 

Meaning of Anytime Scorer 1st Half.
You predict that the selected player will score at least one goal during the first half. If the selected player does not participate in the first half, the bet will be deemed void.    
If the selected player does participate in the first half but does not score any goal, the bet will be losing regardless of the result. All bets are valid only if the first half is completed.
If a match is suspended during the first half and is not completed within the time frame indicated in our betting rules (within midnight WAT of the following day), all bets will be deemed void.  

Meaning of Anytime Scorer 2nd Half. 
You predict that the selected player will score at least one goal during the second half. If the selected player does not participate in the second half, the bet will be deemed void.    
If the selected player does participate in the second half but does not score any goal, the bet will be losing regardless of the result. All bets are valid only if the second half is completed.
If a match is suspended during the second half and is not completed within the time frame indicated in our betting rules (within midnight WAT of the following day), all bets will be deemed void. 

Meaning of Player vs Team
Predict whether the named player will score more goals in the match or the named team. In case the selected player does not start the game this selection will be void. If the player starts the game and is subsituted at any time, the selection will stand.
 

Meaning of More Points Next Three Matches. 
You have to predict the total points earned by the team during the following 3 matches of its National League choosing among the ranges offered. If one of the three matches involved is deemed void also the related odds will be void. Unless otherwise stated in the bet details, possible rematches or other events not belonging to the National League are not included in the computation of the points earned. 

Meaning of First Team to Score.
The aim of this bet is to predict what team in the list will score first.
In order to determine the winner the chronological order of goals will be established, taking into consideration possible different kick-off times among the various matches involved in the bet.
If two or more goals are scored within the same minute, Dead Heat rules will apply and bets will be settled by dividing the odds at the time of bet acceptance by the number of teams who scored within the same minute. 
Official reports of the leagues organising the events will be used to determine the correct time of goals.
In case of simultaneous goals in two or more pitches, Dead Heat rules will apply, as explained in Section I paragraph 12 of our General sport betting rules.
If one of the matches involved is postponed and not played in the following 48 hours all bets will be void.

Meaning of HH Goal Championships.
You have to predict which of the two soccer tournaments (championships, cups, etc.) indicated will have the major number of goals scored during the current round. For every event deemed void two goals will be computed. If at least 3 matches in the same league are deemed void, this bet typology will be void as well. 

Meaning of Over/Under Home Team Wins (spread).
You have to predict whether the total number of home team victories in the current round of a specified championship/cup will be over or under the spread indicated. If one or more related matches are deemed void, this bet typology will be void as well. 

Meaning of Over/Under Away Team Wins (spread).
You have to predict whether the total number of away team victories in the current round of a specified championship/cup will be over or under the spread indicated. If one or more related matches are deemed void, this bet typology will be void as well. 

Meaning of Over/Under Draws (spread). 
You have to predict whether the total number of draws in the current round of a specified championship/cup will be over or under the spread indicated. If one or more related matches are deemed void, this bet typology will be void as well. 

Meaning of Home Goal vs. Away Goal Daily Fulltime. 
You have to predict if on the stated date and championship the sum of the goals scored by the home teams will be lower or greater than the sum of the goals scored by the away teams. There are three possible outcomes:

1 (the sum of the goals scored by the home teams is greater than the sum of the goals scored by the away teams),

X (the sum of the goals scored by the home teams coincides with the sum of the goals scored by the away teams) and

2 (the sum of the goals scored by the away teams is greater than the sum of the goals scored by the home teams). 

Meaning of Home Goal vs. Away Goal Daily Halftime.
You have to predict if on the stated date and championship the sum of the goals scored by the home teams during the first Half Time will be lower or greater than the sum of the goals scored by the away teams during the first Half Time. There are three possible outcomes:

1 (the sum of the goals scored by the home teams is greater than the sum of the goals scored by the away teams),

X (the sum of the goals scored by the home teams coincides with the sum of the goals scored by the away teams) and

2 (the sum of the goals scored by the away teams is greater than the sum of the goals scored by the home teams). 

Meaning of First and Last Team to Score Today.
You have to predict which team among those proposed by Bet9ja will be the first to score the first goal of the match, or the last to score the last goal of the match, independently from when the match is played. If no goals are scored in the given date the winning selection will be "No Goals". The exact minute of the goal will be obtained from the official league websites.
If different teams score the given goal at the same minute of play the winnings will be computed dividing the original odds accepted by the number of teams that share the same result. If one or more related matches are deemed void, this bet typology will be void as well. 

Meaning of Special Goalscorer.
HH (spread):
 You have to predict which of the 2 groups of players (1, 2 or 3 players per group) specified in the bet will score more goals (added to the indicated spread) in their respective real matches.
If the sum of goals achieved by the first group of players (added to the indicated spread) is higher than the sum of goals achieved by the second group, the winning selection is 1H; if the sum of goals achieved by the first group of players (added to the indicated spread) is lower than the sum of goals achieved by the second group, the winning selection is 2H; otherwise the bet will be deemed void.
If only just one player is not included in the team or enters the match after the kick-off, the bet will be deemed void.



Meaning of 1X2: By selecting the options 1 or 2, you predict which of the two groups of players (1, 2 or 3 players per group) specified in the bet will score more goals in their respective real matches. By selecting the option X (draw) you predict that both groups will score the same number of goals. 
If only just one player is not included in the team or enters the match after the kick-off, the bet will be deemed void.

Meaning of Over/Under: One has to predict if the number of goals scored by the selected group of players will be higher (over) or lower (under) than the indicated value. 
This bet typology is only valid if all players are first string.
If only just one player is not included in the team or enters the match after the kick-off, the bet will be deemed void.

Meaning of Over/Under: One has to predict if the number of goals scored by the selected player will be higher (over) or lower (under) than the indicated value.
If the selected player is not included in the team or enters the match after the kick-off, the bet will be deemed void.

Meaning of Goals Scored Yes/No (specific minutes). You have to predict if will be scored or not a goal,  during the time period indicated by Bet9ja
Two possible outcomes.
Yes: it will be scored a goal, during the time period indicated by Bet9ja
No: it will not be scored a goal, during the time period indicated by Bet9ja.
A goal scored at the minute 10 and 1 second belongs to the 11th minute. A goal scored at the minute 20 and 1 second belongs to the 21st and so on. 

Meaning of Cards Yes/No (specifics minutes). You have to predict if will be assigned yellow or a red cards, during the time period indicated by Bet9ja.
If not specified, it will be considered both yellow and red cards.
A card assigned at the minute 10 and 1 second belongs to the 11th minute. A card assigned at the minute 20 and 1 second belongs to the 21st and so on.

Meaning of Injury Time 1st Half/2nd Half
You have to predict how long will be the injury time assigned at the end of 1st half time (or 2nd half time). Solely the injury time indicated from the fourth official with the scoreboard will be considered. Eventual added minutes do not assigned will be not considered.

Meaning of Penalty Yes/No (specific minutes). You have to predict if will be assigned penalties, during the time period indicated by Bet9ja.
Penalty kicks awarded but not taken will not be considered valid for this type of bet.
A penalty assigned at the minute 10 and 1 second belongs to the 11th minute. A penalty assigned at the minute 20 and 1 second belongs to the 21st and so on.  
K3 system bets. In this type of bet which is exclusive to Bet9ja, one needs to predict the total number of 1's, X's and 2's for the matches from the Serie A championship which are selected. This bet is available for all the match days of the Serie A championship. It will be offered starting from Tuesday and will end with the kickoff of the first match. In the case that an event is interrupted or suspended, the result standing at the time of suspension will be valid (eg. When a game is stopped and the result is 1-0, the '1' sign will apply. In the case that an event is not held, all the bets will stay open and will be closed when the event will be recovered.
Example: In the event, Serie A - System K3 - 1st Match day Betting on the signs 4-5-1 it is being predicted that on the selected match day (1st match day) there will be four 1's, five X's and one 2. 

Meaning of First scorer in the second half
This type of bet is usually offered during the interval of the most important football competitions. It may be offered solely in the case when there are two or more matches occurring at the same time. The first scorer will be considered as the one who from the initial whistle for the second half scores the first goal amongst the matches in the competition selected.
At the end of the betting referral, the chronological order starting from the initial whistle of the referee, even if not simultaneous from all the matches selected will count. In the case of goals scored in equal times the ex-Aequo rule will apply (art. 8 in the section General Rules) 

Meaning of Team to Score More Goals.
You have to predict the team that will have scored the most goals after completion of all matches. This bet typology only applies to regular time. (Therefore overtime and/or penalty shootouts are not included). If one or more matches are officially suspended, the related bets will remain valid if the match is resumed and completed within midnight (WAT) of the day following the originally scheduled match date. If the match is not resumed or not completed within the mentioned time frame, all related bets will be deemed void. If there is more than one winning selection, the Ex Aequo rule will apply (art.14
 of the  "General Sport Betting Rules" section): If two or more competitors reach the same position/result, the original odds at the time of bet acceptance will be divided by the number of competitors who share the same result. If, for example, two competitors whose odds were 2.80 and 1.90 share the same result (they are both declared winners), the final odds will be 1.4 (2.80/2) and 0.95 (1.90/2).

Meaning of Goalscorer Group Betting
You have to predict which of the nominated players will score the most goals after completion of their respective teams upcoming fixture. This market only Meaning of refers to each players next fixture in the specified competition unless otherwise stated. This market only applies to regular time. (Therefore overtime and/or penalty shootouts are not included). If one or more matches are officially suspended, the related bets will remain valid if the match is resumed and completed within midnight (WAT) of the day following the originally scheduled match date. If the match is not resumed or not completed within the mentioned time frame, all related bets will be deemed void. If there is more than one winning selection, the dead heat rule will apply (art.14 of the  "General Sport Betting Rules" section): If two or more competitors reach the same position/result, the original odds at the time of bet acceptance will be divided by the number of competitors who share the same result. If, for example, two competitors whose odds were 2.80 and 1.90 share the same result (they are both declared winners), the final odds will be 1.4 (2.80/2) and 0.95 (1.90/2).


Meaning of Time To First Score
You predict in which time-range of the match the first goal will be scored. Seven outcomes are provided:
• 0-15 min: winning in the event of first goal scored within 15’(14’59”);
• 16-30 min: winning in the event of first goal scored in the range of time between beginning of 16’ (15’00”) and 30’ (29’59”);
• 31-HT min: winning in the event of first goal scored in the range of time between beginning of 31’ (30’00”) and the end of first half (injury time included);
• 46-60 min: winning in the event of first goal scored in the range of time between beginning of second half and 60’ (59’59”);
• 61-75 min: winning in the event of first goal scored in the range of time between 61’ ( 60’00’’) and 75’ (74’59”);
• 75-FT: winning in the event of first goal scored in the range of time between 75’ and the end of the match (injury time included)
• No goal: winning in the event of no goal scored.

The following Index will be used as reference for each selected interval as shown below:
 
1 for  0-15
2 for 16-30
3 for 31-ht
4 for  46-60
5 for 61-75
6 for 75-ft
7 for the 0-0

The right time of the first scored goal, will be considered according to the official league websites.

As described, the official reports of the leagues organizing the events will be used to determine the correct result, but if those reports present mistakes that our Company can justify with own tools,  our Company reserves the right to proceed with the bets update using those tools.

Meaning of Highest Scoring Group Game.
You have to predict which will be the highest scoring match during the group stage .If there is more than one winning selection, the Ex Aequo rule will apply (art. 14 of the  "General Sport Betting Rules" section):
If two or more competitors reach the same position/result, the original odds at the time of bet acceptance will be divided by the number of competitors who share the same result. If, for example, two competitors whose odds were 2.80 and 1.90 share the same result (they are both declared winners), the final odds will be 1.4 (2.80/2) and 0.95 (1.90/2). 

Meaning of Will a Hat-Trick/Poker(4)/Quintuple be scored?
You have to predict if a player will score three or more goals (hat-trick), four or more goals (poker) or five or more goals (quintuple) in a single match in the World Cup tournament. Only goals scored in regular time and extra time will count.

Meaning of Will a Goalkeeper Score a Goal?
You have to predict if a goal keeper will score at least a goal in the World Cup tournament. Only goals scored in regular time and extra time will count.

Meaning of Golden Ball World Cup.
You have to predict which player will be named as the best player of the tournament. Results on FIFA.com will be used for settlement purposes.

Meaning of World Cup Golden Glove
You have to predict which goalkeeper will win the Golden Glove award at the World Cup. Results on FIFA.com will be used for settlement purposes.

Meaning of World Cup Best Young Player
You have to predict who will be named the best young player at the World Cup. Results on FIFA.com will be used for settlement purposes.

Meaning of Which Records will be Broken?
You have to predict which records offered in this market will be broken. The current record is shown beside each selected market. Official reports of the leagues organizing the events will be used to determine the winning selections.

Meaning of Winner & Top Goalscorer.
You have to predict which team will win the tournament and the player which will score most goals. Winner and Top Goalscorer rules apply for the selected market

Meaning of First Scorer & 1x2.
You have to predict which player will score the first goal of the match and the final result of the match. If selected player does not take part to the match or takes part to it but after first scored goal, bet is declared void. In the event of player takes part to the match and does not score any goal or he is replaced by another player before first scored goal, bet will be lost.

Meaning of Anytime Scorer & 1X2.
You have to predict that the selected player will score at least one goal during the match together with the final outcome of the match. If the player you have selected does not take part to the match the bet is void. If the player takes part in the game, and does not score any goal the bet is lost independently from the final result of the match

Meaning of Points Total 3 Weeks.
You have to predict the correct amount of points that the selected team will collect during the following three matches of its national league. If one or more matches are deemed void, this bet typology will be void as well. 

Meaning of Points Total 2 Weeks.
You have to predict the correct amount of points that the selected team will collect during the following two matches of its national league. If one or more matches are deemed void, this bet typology will be void

Meaning of League totals 1X2
You have to predict, out of two selections, which national championship will score more goals in a single round of respective league (exact round will be specified in brackets next to the market offered). There are three (3) possible outcomes; 1 (more goals will be scored by league A than league B), X (same number of goals will be scored in both leagues A, B), 2 (more goals will be scored by league B than league A).
The entire tournament and the relative round's number will be specified in the bet details. If one or more matches don't take place before midnight of the day following the date originally set for the match, the bet will be declared void.. This bet typology will be closed at the expiry of the first match involved and could be reopened afterwards with new odds and spreads computed according to the new results gained. In this event the outcome of the bet will still be referred to the total amount of goal scored in the specified championship round.

Meaning of League Totals (Over/Under). 
You have to predict if the total number of goal scored of an entire championship tournament will be greater (Over) or lower (Under) than the spread offered by Bet9ja. The tournament and the matches included will be specified in the bet details by either the relative round number of that tournament or the date the matches are played. If one or more matches don't take place before midnight of the day following the date originally set for the match, the bet will be declared void. This bet typology will be closed at the expiry of the first match involved and could be reopened afterwards with new odds and spreads computed according to the new results gained. In this event the outcome of the bet will still be referred to the total amount of goal scored in the specified championship round. 

Meaning of League totals odd/Even
You have to predict if the total number of goal scored of an entire championship tournament will be odd (Over) or even (Under. The entire tournament and the relative round's number will be specified in the bet details. If one or more matches don't take place before midnight of the day following the date originally set for the match, the bet will be declared void. This bet typology will be closed at the expiry of the first match involved and could be reopened afterwards with new odds and spreads computed according to the new results gained. In this event the outcome of the bet will still be referred to the total amount of goal scored in the specified championship round.

Example: 14th Round – Italian Championship Serie A (10 matches). Before the expiry date of the first match, we bet on the outcome OVER 26,5. On Saturday a total of 9 goals are scored. Before the beginning of the other matches, this bet typology is reopened by Bet9ja with a new spread equal to 30,5 recalculated according to 9 goal scored. We place a new bet on the outcome UNDER 30,5. On Sunday, 21 additional goal are scored and therefore at the end of the Championship round there is a total amount of 30 goal scored (9 on Saturday + 21 onSunday). Both the bets (OVER 26.5 and UNDER 30.5) are winning.

Meaning of League Totals (Exact Goal).
You have to predict on exact number of goals that will be scored in the same round of competition specified. The entire tournament and the relative round's number will be specified in the bet details. If one or more matches don't take place before midnight of the day following the date originally set for the match, the bet will be declared void. This bet typology will be closed at the expiry of the first match involved and could be reopened afterwards with new odds and spreads computed according to the new results gained. In this event the outcome of the bet will still be referred to the exact number of goal scored in the specified championship round.

Meaning of Transfer Market.
Bet9ja reserves the opportunity to offer special bets on transfer market about the following typologies: a specified manager will be or not exonerated; who will be next manager in a specified team; which will be next team for a specified manager; next team for a specified player; if a player will change or not team. For some bet typologies, Bet9ja will determine deadline within which event should be realized. For bets payment purposes, the official website report will be considered.

Meaning of Calendar Year Goals
This takes into consideration ONLY domestic league goals scored between the 1st January to 31st December of the named year. Goals scored in cup competitions, friendlies & international matches do not count. The named player must play at least 1 match in the named year otherwise bets will be void.

Meaning of Season Player Total Goals
This takes into consideration ONLY Premier League goals scored in the named season. If the selected player is transferred out of the Premier League before the end of the Summer Transfer window the selection will be void. Goals scored in cup competitions, friendlies & international matches do not count. The named player must play at least 1 match in the named season otherwise bets will be void.

Meaning of Manager Specials
Next permanent manager - Predict who will be appointed the next permanent manager of the listed team. If joint managers are appointed, dead heat rules will apply. Caretaker and interim managers will not count unless they compete at least 10 competitive matches or the club indicate they will be appointed to cover at least 10 or more matches.
 

Meaning of Tournament Penalties Missed/Converted.
Penalties taken in 90 minutes, extra-time and penalty shootouts all count. If a penalty has to be re-taken the previous disallowed penalty(ies) do not count.

Meaning of HH Tourament.
You have to predict which of the two teams indicated will achieve the best positioning at the end of the tournament. Settlement is based on the round, a team exits the competition, regardless of extra-time. If two teams exit the competition in the same round (eg. Quarter finals, semi-finals, etc) the bet will be deemed void. If two teams are eliminated when in group stage, the following conditions apply:
group position, group points, tournament goal difference, tournament goals scored. In case both teams are even after those conditions, the bet will be deemed void.

Meaning of Finalists.
You have to predict, which two teams will meet in the final match of the tournament.

Meaning of Tournament Total Goals, Team Total Goals, Group Total Goals, Total Own Goals.
You have to predict how many goals will be scored depending on the type of the market (Tournament, Team, Group, Own Goal). For each market, same rules are applied; goals scored in 90 minutes or in extra-time will count. For markets referring to a particular set of fixtures on a given date(s), only goals scored in 90 minutes count. Goals scored in penalty shootouts do not count. If a game is postponed, Total Goals (for a group of games on given date(s)) will be made void.

Meaning of Tournament Highest/Lowest Scoring Team.
You have to predict which will be the highest/lowest scoring team during the tournament. For markets applying to the whole tournament, goals scored in 90 minutes or in extra-time will count. Goals scored in penalty shootouts do not count. If there is more than one winning selection, the Ex Aequo rule will apply (art.14 of the  "General Sport Betting Rules" section):
If two or more competitors reach the same position/result, the original odds at the time of bet acceptance will be divided by the number of competitors who share the same result. If, for example, two competitors whose odds were 2.80 and 1.90 share the same result (they are both declared winners), the final odds will be 1.4 (2.80/2) and 0.95 (1.90/2). 

Meaning of Team to Concede Most/least Goals.
You have to predict which team will concede Most/Least goals during the tournament. For markets applying to the whole tournament, goals scored in 90 minutes or in extra-time will count. Goals scored in penalty shootouts do not count. If there is more than one winning selection, the Ex Aequo rule will apply (art.14
 of the  "General Sport Betting Rules" section): If two or more competitors reach the same position/result, the original odds at the time of bet acceptance will be divided by the number of competitors who share the same result. If, for example, two competitors whose odds were 2.80 and 1.90 share the same result (they are both declared winners), the final odds will be 1.4 (2.80/2) and 0.95 (1.90/2). 

Meaning of Stage Of Elimination.
You have to predict when the selected team will finish the tournament, based on the round where a team exits the competition - regardless of extra-time, replays etc. A team winning the final would be deemed furthest progressing. 

Meaning of Man of the Match.
You have to predict which player will be indicated as man of the match (M.V.P.) by the official organizer of the specific competition (e.g. in a Champions League matches, solely official decision of UEFA will be considered, or e.g. in World Cup matches, solely official decision of FIFA will be considered). The bet will be declared void if the player will not take part to the match.

Meaning of CARDS

General Rules - Bet outcome on cards will be defined on basis of cards extracted during the 90 minutes of playing regulation time. Any cards shown after the half time or full time whistle has been blown will not count towards the final tally. The cards shown to somebody not included between players in the field of play (ex. Coaches, players in bench or players already replaced) will be not considered in the computation of the result.

Yellow card has value of 1 point, red card has value of 2 points. Eventual following yellow cards will be not considered for bet purpose. When a player is sent off because of double yellow cards, maximum 3 points will be considered (yellow card + red card).

Meaning of 1X2 Cards.
You have to predict which team more cards will be awarded during the match to. The bet offers three possible outcomes: 1 (home team will be awarded more cards to); X (the same number of cards will be awarded to the two teams); 2 (away team will be awarded more cards to).

Meaning of Over/Under Cards (2 ways - HH).
You have to predict if the number of cards awarded during the match will be over or under the spread offered.

Meaning of Over/Under Cards (3 ways – 1X2).
You have to predict if the number of cards awarded during the match will be over , under or equal (exactly) the spread offered.

Meaning of First/Last Card.
You have to predict which team first/last card of the match will be awarded to. The bet offers three possible outcomes: home, away, none (winning selection in the event that any card wasn’t awarded). In the event of card awarded to both teams in the same time, the Ex Aequo rule will be applied (art. 14 in section “General Rules”).

Meaning of First Player Booked.
You have to predict which player is awarded the first card in the match. Yellow and Red cards both count. If your selected player is on the pitch anytime before the first card is shown, the bet is valid. If the selected player enters the match after the first card has been shown, or your selected player plays no part in the match, the bet is void. The player must be on the field of play for the card to count. Any cards shown after the Half Time or Full Time whistle do not count.

Meaning of To Be Shown A Card

You have to predict if your selected player will be shown a yellow or red card during the match. For a player to be considered active, he must start the game. The bet is voided if the player does not start the game, even if he subsequently comes on as a substitute. Any cards shown to a player when he is not on the field for instance after he has been substituted, or cards shown during the half-time break or after the full-time whistle do not count

Meaning of Odd/Even Cards.
You have to predict if the total number of cards awarded during the match will be odd or even.

Meaning of 1X2 Yellow Cards.
You have to predict which team more yellow cards will be awarded during the match to. The bet offers three possible outcomes: 1 (home team more yellow cards will be awarded to); X (the same number of yellow cards will be awarded to the two teams); 2 (away team more yellow cards will be awarded to). If a player is sent off because of double yellow cards, two cards will be counted.

Meaning of Over/Under Yellow Cards 1st Half Time.
You have to predict if the number of cards awarded during the first half time will be over or under the spread offered.

Meaning of Over/Under Yellow Cards 2nd Half Time.
You have to predict if the number of cards awarded during the second half time will be over or under the spread offered.

Meaning of First Yellow Card.
You have to predict which team will receive first yellow card during the match. The bet offers three possible outcomes: home, away, none (winning selection in the event that any card wasn’t awarded). In the event of card awarded to both teams in the same time, the Ex Aequo rule will be applied (art. 14 in section “General Rules”).

Meaning of 1X2 Red Cards.
You have to predict which team more red cards will be awarded during the match to. The bet offers three possible outcomes: 1 (home team more red cards will be awarded to); X (the same number of red cards will be awarded to the two teams); 2 (away team more red cards will be awarded to). A red card awarded because of double yellow card has the value of one red card directly awarded.

Meaning of Red Card.
You have to predict if at least one red card will be awarded during the match. The bet offers two possible outcomes: Yes (at least one red card will be awarded); No (none red card will be awarded).


Meaning of Total Tournament Yellow/Red Cards.
The maximum number of cards per player per match is one yellow and one red (e.g. a second yellow card leading to a red card does not count). Cards awarded in extra-time do not count. Only players on the pitch count (e.g., if a manager or a substitute on the bench is shown a card, it will not count for these markets).

Meaning of Total Group Stage Cards  
You have to predict how many cards will be awarded to your selection in the group stage of the given tournament. The maximum number of cards per player per match is two (one yellow and one red). A second yellow card leading to a red card does not count. A straight red card counts as two. Only players on the pitch count (e.g., if a manager or a substitute on the bench is shown a card, it will not count).

Meaning of Tournament Corners.
Only corners taken in 90 minutes count.

Meaning of First Substitution.
You have to predict which team will make the first substitution during the match. There are four possible outcomes: Home Team, away Team, Both at the same time, No substitutions in the match.

Official reports of the leagues organising the events will be used to determine the correct time of substitution.

The outcome of the bet is based on the result at the end of the regular playing time including injury time. Unless otherwise specified for certain bet typologies, overtime and the following penalty shootout do not affect the outcome of the bet.

Meaning of Time of First Substitution. 
You have to predict when there will be the first substitution of the match. There are three possible outcomes: During first half, during second half, during the break (until the kick-off of second half).

Official reports of the leagues organising the events will be used to determine the correct time of substitution.

The outcome of the bet is based on the result at the end of the regular playing time including injury time. Unless otherwise specified for certain bet typologies, overtime and the following penalty shootout do not affect the outcome of the bet.

Meaning of Substitution in First Half.
You have to predict if in the first half there will be at least one substitution. There are two possible outcomes: YES (at least one substitution), NO (no substitution in First half).
Official reports of the leagues organising the events will be used to determine the correct time of substitution.

Meaning of Substitution in Second Half.
You have to predict if in the second half there will be at least one substitution. There are two possible outcomes: YES (at least one substitution), NO (no substitution in Second Half).
Official reports of the leagues organising the events will be used to determine the correct time of substitution. 

Meaning of First Player Booked. 
You have to predict who will received the first yellow card in the match selected.
In the event of card awarded to both players in the same time, the Ex Aequo rule will be applied (art. 14 in section “General Rules”).
Official reports of the leagues organising the events will be used to determine the correct time of goals.
The outcome of the bet is based on the result at the end of the regular playing time including injury time. Unless otherwise specified for certain bet typologies, overtime and the following penalty shootout do not affect the outcome of the bet.

Meaning of Get a Yellow Card.
You have to predict if the selected player will get a yellow card during the match.
The outcome of the bet is based on the result at the end of the regular playing time including injury time. Unless otherwise specified for certain bet typologies, overtime and the following penalty shootout do not affect the outcome of the bet.

Meaning of Get a Red Card.
You have to predict if the selected player will get a red card during the match.
The outcome of the bet is based on the result at the end of the regular playing time including injury time. Unless otherwise specified for certain bet typologies, overtime and the following penalty shootout do not affect the outcome of the bet.

Meaning of First Goal
You have to predict which team will score the first goal of the match:
1 First Goal. The home team will score the first goal of the match.
2 First Goal. The away team will score the first goal of the match.
X - First Goal. No goals will be scored in the match

Meaning of Last Goal
1 Last Goal. The home team will score the last goal of the match.
2 Last Goal. The away team will score the last goal of the match.
X Last Goal. No goals will be scored during the match.

Meaning of Method of Victory
 You have to predict the method of victory for the home team or away team. There are six (6) possible outcomes offered;
- Home team wins in regular time
- Away team wins in regular time
- Home team wins in extra time
- Away team wins in extra time
- Home team wins after penalty shots
- Away team wins after penalty shots

Meaning of Team Trophies
You have to predict which trophies the named team will win.


 

 

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